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About Me
Gianni Sánchez Blasutti
I'm a persistent and devoted environment artist and CGI generalist from Mexico who enjoys contributing to a team effort, giving life to something that would be unattainable when working alone.
Driven by a lifelong passion for art, movies, and games, I've transformed my artistic devotion into a professional journey in Digital Arts, where I particularly revel in the joy of crafting immersive digital worlds.
I began my professional career as a 3D Generalist, participating in advertising projects before obtaining a Bachelor's Degree in Digital Animation Engineering from Anáhuac Mayab University. Later, I had the opportunity to join the environment team of the video game Candle Knight, where I reaffirmed my passion for creating environments capable of telling a story.
My core strengths lie in 3D modeling and game engines. Continually aspiring to expand as a creative individual, I am consistently enthusiastic and receptive, always eager to learn more in every facet.
Education
2024
Unreal Engine 5 Virtual Production Specialization
// by U-Echo Training Center.
2023
Unreal Engine 5 Tech Art Specialization
// by U-Echo Training Center.
2023
Unreal Engine 5 Training 2023
// by U-Echo Training Center.
2023
Complete Guide to Marvelous Designer Course
// by Nexttut Education
2021
Visual Storytelling Course
// by Romain Jouandeau
2017 - 2022
B.E. Digital Animation Engineering
// Anáhuac Mayab University, Mérida, Yucatán, México
Experience
2022
Freelance Artwork | Online
// Self-Employed
2021 - 2022
Modeler & Texturer | Yucatán, México
// Dracma Studios
2019 - 2023
Freelance Product Rendering | Online
// Self-Employed
2024
Creative Director | Guanajuato, México
// Gobierno Municipal, León, GTO.
2024
Go On Creators | México
// Self-Employed
Skills